playercollision
The
playercollision
command is activated when the player collides with a non-solid object.
"if(playercollision)"
No arguments.
And example of the
playercollision
command used in a script is as follows...
The following script moves the block up when the player stands on it.
if(playercollision)
{
then(moveobject,0,-32)
}
IF Commands