The createexplosion command is used to create explosions that damage enemies.
"then(createexplosion, x position, y position, damage, size)"
Argument |
Function |
x position |
The x position, relative to the object, where the explosion will be created. |
y position |
The y position, relative to the object, where the explosion will be created. |
damage |
The damage that the explosion will do to enemies. |
size |
The size of the explosion. |
And example of the createexplosion command used in a script is as follows...
The following script creates an explosion when the block is stood on.
if(playercollision)
{
then(createexplosion,16,16,48,64)
then(destroy)
}
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