The createparticle command is used to spawn a normal that can be picked up.
"then(createparticle, x position, y position, particle)"
Argument |
Function |
x position |
The x position, relative to the object, where the particle will be created. |
y position |
The y position, relative to the object, where the particle will be created. |
particle |
The particle that will be created. |
And example of the createparticle command used in a script is as follows...
The following script spawns some particles when the block is damaged.
if(takedamage)
{
then(repeat,3)
then(createparticle,16,16,brick)
}
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