healtarget
The healtarget command, when used, heals all targets on the block's target list.



"then(healtarget, amount)"


Argument Function
amount The amount of health to be restored to the target. (For players, the bleed healing bonus is applied!)



And example of the healtarget command used in a script is as follows...




The following script heals the player for a certain amount of time.


if(compare,var(on),>,0)
{
then(cleartargets)
then(addtarget,player)
then(healtarget,8)
then(changetimer,on,-,1)
}