The healthtarget command, when used, changes all the targets on the block's target list's health.
"then(healthtarget, amount)"
Argument |
Function |
amount |
The target's new health. (Note, players and emeies have capped health, player health is capped at 600 if theyre not wearing the surgical gown.) |
And example of the healthtarget command used in a script is as follows...
The following script kills all enemies in range when interacted with.
if(interact)
{
then(cleartarget)
then(addtarget,enemy)
then(filtertarget,distance,<,256)
then(healthtarget,0)
then(destroy)
}
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