The playsound command plays a sound on the object.
"then(playsound, sound index)"
Argument |
Function |
sound index |
The index in which the sound is being stored under, used in other scripts |
And example of the playsound command used in a script is as follows...
The following script plays a sound when the block is destroyed.
if(destroyed)
{
then(playsound,snd_explosion)
}
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