Changing the room generation properties changes how rooms and the level are randomly generated.
There are two functions that change the room generation properties of the pack...
Argument |
Function |
Description |
Room Density |
set_density(amount) |
The density of each room, from 0 to 400. Increasing the density results in more junk objects and more junk detail in the room |
Room Curviness |
set_straightness(amount) |
The curviness of the level, from 0 to 100.
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When changing the property in the authoring tools, the options will look like this...

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